Let's here it for the generic black color scheme!
Anyway, continuing on- there will be no role playing here, no boring stories about how I scanned out some LADAR site and escaped a horrible and gruesome death at the hands of a roaming gang of pirates. And sadly, no porn. You'll have to find my other blog to read about the porn (just kidding, it doesn't exist. No, really, it doesn't exist!)
Back to the point at hand- I've been playing Eve Online (a.k.a. Eve) for a while now and I thought I'd share some observations of mine about it's game design, the changes that have occured over the past few years and where I think it's headed, and how upcoming changes will be affecting gameplay and it's player base in general.
One interesting note is that I've been away from the game for a few months- the longest break I've had from playing the game since I started playing it, and it's given me some perspective with respect to its overall game design and the larger picture when it comes to balancing the various factors that make it so successful.
I've been reading a few of the Eve blogs that currently exist and I haven't really read any that coincide with what I'm wanting to attempt here with this blog. Most are RP or just general ramblings or a personal diary of sorts. I'm sure I'll be sharing my personal playing experiences with everyone at some point, but that isn't the focus of this blog. I think this will end up being a collection of technical observations flavored with my pirate rantings.
To all of you 'bloggers' out there who think that there are too many blogs of dubious quality and content distracting the readers from your glorious anecdotes and brilliant wit- you're all a bunch of assclowns and no better than the people you're talking smack about. The real talent has just arrived. Put *that* in your pipe and smoke it.
It's 10:46 PM local time on a Sunday and I'm drunk. Go figure.